A downloadable game for Windows

Guide Mr. Robot through 22 levels in the factory. He must pick up all floor-lights before he can proceed to the next level.

Mr. Robot will encounter many obstacles during his adventure. There are ladders, moving treadmills, bombs to walk over and ignite, slides, lifts, teleporters, trampolines and magnets to help - or prevent - him reach the end.

Beware of deadly monsters! When Mr. Robot collects power pills, he is protected by a power shield for a brief moment. When shielded, Mr. Robot is invincible to monsters.

Can you reach the final level?

It sports tough, but forgiving, playability, a swinging soundtrack and colourful retro-graphics!

Controls

Gamepad or keyboard.

Arrow keys to move, Z key to jump.

Credits

This is a remake of the 1984 Datamost game originally created by Ron Rosen.

Programming and Graphics: Vidar Bang.

Music: Uncle & the Bacon.

Title Screen, Sound Effects & 8-bit music: Roy Widding.

Released in August 2016 by Rebel Android.

Thanks to our testers: Ruben Spaans and Anders Rodahl.

Install instructions

Extract the zip file and double-click MrRobot.exe to start the game.

Download

Download
Mr. Robot.zip 5 MB

Comments

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Somehow not caught this 'til now, a much-loved game at the time, and nice little tune on Atari. Thanks for making this at all let alone making it freely available.

Thanks for the kind comments!

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Fantastic port of the C64 original that I loved so much!

I would like to write an Android version of this game (I also wrote a Psion S3a version of Mr. Robot decades ago). The Android game would be 100% free and I would also make it open source once finished. Would you allow me to use the assets of the Windows game for it (graphics and sounds)? I would of course gladly ask for your final OK once the game actually gets finished. It would be my first Android game project (LibGDX).

Kind regards,
Marcel

Hi Marcel,

Sounds like a good idea! Permission granted


I'd love to play it, give me a heads up when it's ready :)

Cheers,

dmx

Hi,

That's great to hear, thank you very much! I will of course also include the credits of all that worked on your version of the game.

Cheers,
Marcel

(+1)

Great platformer, are you planning any further levels. I also had an idea to change the character

(+1)

Thanks. There are no plans for further development. Do you have a proposal? :)

Most welcome

I was actually thinking a pacman style hack or Manic miner style graphics.

Is it possible to create extra levels?

(+1)

I kind of missed this post. Yes, I used Tiled to create the maps.

Made a video - https://youtu.be/Wd0TUeKoqjI

Thanks, that was pretty entertaining :)

Hey I loved this game in C64! what did you make it with?

Hi petruza, we loved it too on the C64 :) - We used Lua for the game logic, SDL 2 for input, rendering and audio, and a custom engine to bind it all together. Maps were done using Tiled.